I have a flame rendered against a window.
Some of the buckets are coming out strangely dark. It is not just the glass but also the window frame that darkens. I think it's related to reflection but don't know what's going on.
The buckets that are dark are random from one frame to the next. I have the flame being rendered inside a gizmo so I don't think there is any intersection issues with the glass.
Any ideas?
Some of the buckets are coming out strangely dark. It is not just the glass but also the window frame that darkens. I think it's related to reflection but don't know what's going on.
The buckets that are dark are random from one frame to the next. I have the flame being rendered inside a gizmo so I don't think there is any intersection issues with the glass.
Any ideas?
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