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Wetting seriously need parameters to adjust how much....

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  • Wetting seriously need parameters to adjust how much....

    Hi! I'm simulating wine pouring into a glass, similar to your example, actually based on your example. But the same problem as usual, the wetting leaves particles hanging all over the place thatnever stop dripping..... please, I beg for a sollution to that... it is one of the most annoying problems that ruins all the credibility of the simulations, no wetting at all, the surfaces looks like one of those hydrophobic surfaces that repel water, wetting ON and water stays stuck to things like if they have glue.... we need something to adjust how much of the effect we want, and in my opinion, that should be a priority over the FLIP, unless the FLIP is the sollution to that, which I doubt.

    thanks

  • #2
    currently the flip solver has no wetting at all, it will be added of course.
    ______________________________________________
    VRScans developer

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    • #3
      Well, I have yet to find a way to use FLIP, all I try with it looks like crazy booing water.

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      • #4
        the common solution for "boiling" or any other rapid movement is to increase the spf. by default it is 1, that simulates faster but for small scales will be too chaotic.
        ______________________________________________
        VRScans developer

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