Afternoon!
Just checking you are able to do this. Loading a PRT sequence and rendering via PHXfoam helper (in point mode). Increasing point multiplier causes a crash on random frames when rendered. It does seem to increase the actual density of the PRT sequence so I assumed it should work.
Thanks
Just checking you are able to do this. Loading a PRT sequence and rendering via PHXfoam helper (in point mode). Increasing point multiplier causes a crash on random frames when rendered. It does seem to increase the actual density of the PRT sequence so I assumed it should work.
Thanks
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