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particles not being converted to meshes...

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  • #16
    got it... but how do I keep the smoothing and avoind the flickering?

    Thanks!

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    • #17
      Hey,

      If you want to have the particle smoothing working every frame, you have to export the particles - check the Output panel, and make sure the Liquid particles have 'Export' checked.

      Cheers!
      Svetlin Nikolov, Ex Phoenix team lead

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      • #18
        I find it best to always export particles (second nature to turn it on). Hate the sprite preview, got to be particle preview all the way! I know it slows it down a little but I can live with that.
        Adam Trowers

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        • #19
          well, the slowdown is the little evil, the cache size is the major reason to keep the particles by default off
          ______________________________________________
          VRScans developer

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