And some more explanations
Perhaps you have noticed that usually the size related units are using the scene units, but the velocity threshold is not using the scene units, it's in grid units, that's why changing the cell size changes the foam birth.
apparently it's a bit unexpected for the users, and one may ask why the velocity threshold is not in scene units that will make it cell size independent. The reason is simple - when you run a sim, you have no idea what the threshold must be. But using the preview ranges you can measure what is the liquid velocity in the area that you want to produce foam, and putting the measured value as threshold you have a good starting point for experimenting
Perhaps you have noticed that usually the size related units are using the scene units, but the velocity threshold is not using the scene units, it's in grid units, that's why changing the cell size changes the foam birth.
apparently it's a bit unexpected for the users, and one may ask why the velocity threshold is not in scene units that will make it cell size independent. The reason is simple - when you run a sim, you have no idea what the threshold must be. But using the preview ranges you can measure what is the liquid velocity in the area that you want to produce foam, and putting the measured value as threshold you have a good starting point for experimenting
Comment