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mixing volume grid and phoenix foam???

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  • mixing volume grid and phoenix foam???

    it seems like the atmospherics are not blending. Actually, phoenix is totally not visible when volume grid is active...
    Any fix for that? probably make volume grid able to render foam?

  • #2
    solved it by replacing all volume grid with phoenixFireSmoke



    --replace VolGrid with PHXFireSmoke
    for cloud in selection do (
    Vgrid = cloud.baseObject
    volCloudProps = (
    local names =#()
    local props=#()
    for i in getPropNames Vgrid do (
    j = getProperty Vgrid i
    append names i
    append props j
    )
    #(names,props)
    )
    PHX = FireSmokeSim()
    PHX.transform = cloud.transform
    for j = 1 to volCloudProps[1].count do
    (
    try setproperty PHX volCloudProps[1][j] volCloudProps[2][j] catch ok
    )
    hide cloud
    )

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    • #3
      If you want to blend atmospheres you'll have to put one of the things in Volumetric Geo mode.
      Georgi Zhekov
      Phoenix Product Manager
      Chaos

      Comment


      • #4
        Originally posted by georgi.zhekov View Post
        If you want to blend atmospheres you'll have to put one of the things in Volumetric Geo mode.
        if you mean phoenix object and 3rd part atmosphere, yes, this is the way, but all phoenix objects are mixing with each other properly even in atmosphere mode
        ______________________________________________
        VRScans developer

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        • #5
          Volume Grids and Phoenix objects are rendered separately - they have different atmospheres. You can check those in the Environment and Effects dialogue.

          Atmospheres are rendered in separate layers by V-Ray, so you have to either order them in a certain sequence, or, the more proper way, as Georgi pointed out - to render one of the groups in Geometry mode - this way it will no longer be an atmospheric, but a geometric objects made up of many translucent layers.

          Cheers!
          Svetlin Nikolov, Ex Phoenix team lead

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          • #6
            thank you very much.

            Comment


            • #7
              The PHXfoam doesn't render in geometry mode, at least with the nightlies I have...
              I am using fog shading.
              Trying now with the last one I just downloaded

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              • #8
                geometry mode is ok, but the render is hanging for like 5 min when I stop it... it is very tiring...

                Comment


                • #9
                  Hmm, interesting. If just for the test you delete the volume grid and render, or if you delete the PHXFoam and render - is the slowdown still there?
                  Svetlin Nikolov, Ex Phoenix team lead

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                  • #10
                    actually, when I cancel, VRay listener is writing canceling, and then it is restarting the DR nodes and I End max task because I can't take it...

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                    • #11
                      I have 37 PHX single frame grids scattered as clouds, I am trying to have fog on it thats why I use geometry mode.
                      Although the rendering itself is ok fast, it's a pain in the ***

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                      • #12
                        If I isolate two clouds it is more acceptable but stil hanging.

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                        • #13
                          except when the render ends by itself, then it is crazy long.

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