I'm just checking, as I am not getting a good result when retiming liquids.
I am exporting grid velocity and particle velocity/ID. I am then switching my other container to cache index and keyframe from 0 on frame 0 and 200 on frame 120. Set the interpolation to Velocity and it should just work ?
Anyway, getting flickers of particles all over the place on the interpolated frames.
https://www.dropbox.com/s/5fplhiv5wg...etime.avi?dl=0
Thanks!
Max 2017/build 1606266837
Edit: Actually hold fire while I preview the mesh! It would appear some rogue particles sitting on the container edge are the issue above. Shall see what happens as deleted that area of the mesh with a slice modifier
I am exporting grid velocity and particle velocity/ID. I am then switching my other container to cache index and keyframe from 0 on frame 0 and 200 on frame 120. Set the interpolation to Velocity and it should just work ?
Anyway, getting flickers of particles all over the place on the interpolated frames.
https://www.dropbox.com/s/5fplhiv5wg...etime.avi?dl=0
Thanks!
Max 2017/build 1606266837
Edit: Actually hold fire while I preview the mesh! It would appear some rogue particles sitting on the container edge are the issue above. Shall see what happens as deleted that area of the mesh with a slice modifier
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