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  • Particles Rise to high

    I was wondering if someone can help me out my particles are going to far up and need them to be way lower here are my settings let me know if something looks odd thanks

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  • #2
    try to switch off the pattern force
    ______________________________________________
    VRScans developer

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    • #3
      Also, could you please check the About box in the Simulation panel and share the buildID you are using?
      Svetlin Nikolov, Ex Phoenix team lead

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      • #4
        this is the build I have I dont get the nightly builds as of right now sorry Im am pretty new at this if I get the nightly builds will everything still work with the render farm Im submitting jobs to or will those need the same build I have?

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        • #5
          I usually leave an old build on the farm (normally can last upto a month or so) until I get any artefacts or unusual behaviour on the render nodes... then bring it back up to date with a latest nightly. Saves me updating 20 nodes every time I get a new nightly on the workstation
          Adam Trowers

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          • #6
            yeah we have 100 nodes and I dont have control of what goes on them. Its also a hassle to get updated software on them unfortunately looks like Ill have to stay with my current build but its good to know that there are some options being worked on that will help me in the future when there is another version update thanks for your help though everyone

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            • #7
              this is the last official release, so it's not quite probably to be related to the pattern force, but is probably related to the falling speed, try to decrease it.
              i know this sounds weird, but the falling speed actually controls the air friction, decreasing it you will get bigger friction and therefore the foam will not fly too high.
              ______________________________________________
              VRScans developer

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              • #8
                yeah I have been doing test all week and I have the rise speed to zero and fall speed down to around 2 and it works better thanks but seems like the foam particles fall slow now and its not very realistic or may be I just need to make the fall speed really low and role with it thanks for your help

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                • #9
                  in the most cases this is not a problem, the foam just behaves as splash in the air. why you need to suppress it?
                  ______________________________________________
                  VRScans developer

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                  • #10
                    just looks like very few particles are going really high and on my render it looks funny with random single particles flying so far up in high compared to the rest of the foam/splash particles

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