DEAR ALL
I am very new to the forum and using PhoenixFd3/vray3.5/Max2017 (running the last updates)
I am trying to make a scene while boat sailing and i am experiencing few issues with the Ocean surface
i use the ocean surface with phenix simulation and also make another seamless floor for the ocean Floor ( to be able to see the Ocean Floor more like Caribbean waters)
BUT in The render i can see the shadows created by the edges of the ocean on the sea floor
and when i use a seamless plane as an ocean i don't have this issue anymore but the render times is much higher ( almost 20 times more) and also i can't have splashes and foam
RENDER TIMES
43 SEC
the ocean created by OCEAN MESH with simulation ( Very FAST BUT PROBLEM IS THE SHADOWS ON THE FLOOR )
19 MIN
Ocean by simple seamless PLANE and displacement ( No shadows and the problem is VERY SLOW rendering )
Is there any way to use the same method of OCEAN Simulation and avoid the shadows on the floor ?
Is it possible to Make a Bigger limits out side the camera view ?
Can you tell me how can i Solve this issue ?
thanks in advance for your support
Mahdi
I am very new to the forum and using PhoenixFd3/vray3.5/Max2017 (running the last updates)
I am trying to make a scene while boat sailing and i am experiencing few issues with the Ocean surface
i use the ocean surface with phenix simulation and also make another seamless floor for the ocean Floor ( to be able to see the Ocean Floor more like Caribbean waters)
BUT in The render i can see the shadows created by the edges of the ocean on the sea floor
and when i use a seamless plane as an ocean i don't have this issue anymore but the render times is much higher ( almost 20 times more) and also i can't have splashes and foam
RENDER TIMES
43 SEC
the ocean created by OCEAN MESH with simulation ( Very FAST BUT PROBLEM IS THE SHADOWS ON THE FLOOR )
19 MIN
Ocean by simple seamless PLANE and displacement ( No shadows and the problem is VERY SLOW rendering )
Is there any way to use the same method of OCEAN Simulation and avoid the shadows on the floor ?
Is it possible to Make a Bigger limits out side the camera view ?
Can you tell me how can i Solve this issue ?
thanks in advance for your support
Mahdi
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