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deformable meshes with liquid not working anymore

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  • #16
    Thanks, will do some tests
    www.nikand.com
    3D Freelance

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    • #17
      Hi Svetlin
      Just tried the new phoenix next nightlybuild and unfortunately the result is the same.
      Just a sphere with a shell and an animated noise modifier. And inside there is a smaller sphere emitting liquid
      www.nikand.com
      3D Freelance

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      • #18
        Ah, I just had an idea how this might be implemented so it would not cause any troubles anymore. Hang in there a few more days - I hope I'll be able to try it before the end of the week...
        Svetlin Nikolov, Ex Phoenix team lead

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        • #19
          Great...I will do some more tests...
          Another scene I'm working on has a deformable mesh that interacts with liquid, and it seems to work well. But it does not have to keep the liquid inside like this one. That seems to be the problem keeping the liquidvolume
          www.nikand.com
          3D Freelance

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          • #20
            Yup - unlike transforming meshes, deformable ones are likely to kill FLIP particles on contact, so this is where the volume loss comes from.
            Svetlin Nikolov, Ex Phoenix team lead

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            • #21
              Hey just want to say that this scene is finally working great in 3.12. Good job guys!
              www.nikand.com
              3D Freelance

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              • #22
                Yay! There is still some more work to be done on interacting with deformable meshes, but for most cases it should be working now.
                Svetlin Nikolov, Ex Phoenix team lead

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                • #23
                  For what it's worth I could not get a concealed deformable flip container to work in Houdini so maybe this is just hard to do.
                  www.nikand.com
                  3D Freelance

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                  • #24
                    Well, you have to update its velocity every frame, so maybe you forgot to turn on deformable option. If it doesn't work - well, maybe you have to manually add trail op...
                    I just can't seem to trust myself
                    So what chance does that leave, for anyone else?
                    ---------------------------------------------------------
                    CG Artist

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