hi
we have a scene where fire trucks hit boxes and dust occurs. For some reason CPU load is only 11% and performance is only 0.07. We usually get 2 million performance with 100% cpu usage with 10 core i9.
Can it be detailed boxes and fire trucks. Can detailed complex meshes inside the grid slow down phoenix? But still why not 100% cpu usage Thank you
we have a scene where fire trucks hit boxes and dust occurs. For some reason CPU load is only 11% and performance is only 0.07. We usually get 2 million performance with 100% cpu usage with 10 core i9.
Can it be detailed boxes and fire trucks. Can detailed complex meshes inside the grid slow down phoenix? But still why not 100% cpu usage Thank you
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