I have problems with smoke and the interaction with the vortex force in 3.05.
I used particles to visualize the vortex and then tried to recreate it with a smoke source.
Now when i use bufferd conservation on a low quality level (20) i get nearly the same vortex form i am aming for. On higher level the dissolving smoke is filling up the whole simulation and i can't use the result.
What i really want is to use pcg symmetric. But here i have really big problem, the first part of the smoke behaves like it should. It rotates and gets wider. But after 20 frames the smoke still rotates but starts to form a tube and stops spreading outwards.
As you can see in the pictures the pcg results looks much better but in the end i only can create this long tube.
I used particles to visualize the vortex and then tried to recreate it with a smoke source.
Now when i use bufferd conservation on a low quality level (20) i get nearly the same vortex form i am aming for. On higher level the dissolving smoke is filling up the whole simulation and i can't use the result.
What i really want is to use pcg symmetric. But here i have really big problem, the first part of the smoke behaves like it should. It rotates and gets wider. But after 20 frames the smoke still rotates but starts to form a tube and stops spreading outwards.
As you can see in the pictures the pcg results looks much better but in the end i only can create this long tube.
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