Hello Everyone,
I'm new to Phoenix, love the product but running into some simulation challenges.
I'm trying to simulate the shockwave of a big battleship gun firing. It creates a quick shockwave as the gasses dissipate.
I tried using an animated sphere to deform the ocean, but it creates a heavy suction effect which I don't want so big. Is there a better way to achieve this effect or a few settings that you would recommend?
Thank you in advance.
Cyril
I'm new to Phoenix, love the product but running into some simulation challenges.
I'm trying to simulate the shockwave of a big battleship gun firing. It creates a quick shockwave as the gasses dissipate.
I tried using an animated sphere to deform the ocean, but it creates a heavy suction effect which I don't want so big. Is there a better way to achieve this effect or a few settings that you would recommend?
Thank you in advance.
Cyril
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