Hi again, I'm used to working in centimeters in Maya, but just tried changing to meters because I've read that V-Ray and Phoenix FD work better when real-world scales are used, and meters makes more sense for most of what I'm creating. However, after changing to meters, when I apply a Phoenix FD preset to an object, no bounding box appears around the simulator, and nothing is cached or rendered. But if I go back to centimeters in the same scene, create a new object, and apply a Phoenix FD preset to that, it works without issue. Any ideas on what could be causing this? Is it good to be switching to meters?
Announcement
Collapse
No announcement yet.
Changing Maya Centimeters to Meters causes Phoenix FD to not work
Collapse
X
-
Changing Maya Centimeters to Meters causes Phoenix FD to not work
Eric Carlsen, Animator & Designer
http://www.ecarlsen.comTags: None
-
Comment