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Wind speed and waves height

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  • Wind speed and waves height

    Hi we need to make a scene by the shore where waves move towards the shore. We are following this tutorial and she has wind speed as 6 meters. The same ocean texture is also used in rendering displacement map rollout. But for some reason waves look very high but if we dont use the same texture in the Rendering map rollout then the ocean outside the grid wont match the ocean inside the grid. Thank you

    Also there is a visible border where grid ends when using waveforce even though ocean subdiv is set pretty high I guess you cannot use wave force and open ocean

    tutorial https://youtu.be/6s_gozLTnZU?t=3m50s



    UPDATE:
    it looks like tiling for her video is set to 1 and ours is set to 0.0003 (we used phoenix ocean preset.) What is the proper tiling should be?



    Attached Files
    Last edited by cb LLC; 01-05-2018, 10:11 AM.

  • #2
    Hi,

    The Wave Force is working only in the simulator. And about the tilling - I think it depends on the scene scale. You can try different values and see which one looks good for you.
    George Barzinski
    QA Phoenix FD

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    • #3
      Originally posted by George Barzinski View Post
      Hi,

      The Wave Force is working only in the simulator. And about the tilling - I think it depends on the scene scale. You can try different values and see which one looks good for you.
      Thanks. So there is no way to use waves with endless ocean to match?

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      • #4
        Hey, not an automatic way yet, but I did some experiments a while back and it's doable. Hope I can get there soon.

        Cheers!
        Svetlin Nikolov, Ex Phoenix team lead

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        • #5
          Originally posted by Svetlin.Nikolov View Post
          Hey, not an automatic way yet, but I did some experiments a while back and it's doable. Hope I can get there soon.

          Cheers!
          Thank you!

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