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dust settling, etc

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  • dust settling, etc

    Hi,
    You have an option for liquid wetmaps. Can we have particles similar to wetmaps generated where smoke touches solid mesh for dust, dirt etc? Also besides drag, splash and foam particles it would be nice to add solid particles that fall down (gravity driven) like tiny rocks when used with smoke/dust for explosions, etc

    This will also help for burning wood where wood changes color after fire touched it for so long
    Last edited by cb LLC; 28-08-2020, 09:18 PM.

  • #2
    Affirmative, we have that in the to-do list, will add one more vote to it
    Svetlin Nikolov, Ex Phoenix team lead

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    • #3
      Originally posted by Svetlin.Nikolov View Post
      Affirmative, we have that in the to-do list, will add one more vote to it
      Thank you!

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