Would it be possible to add some controls to change the foam pattern shape ? We have always those round pattern shapes and we would like to be able to change that.
We have seen, for example, in PhoenixFDfoamTex that there is Pattern length and pattern width. Would it be something that could be implemented in the Foam tab of simulator ?
Also, maybe there would be a way to use small textures to define shapes, as we use textures in the Bloom/Glare effects ?
This pattern is very recognizable That's a way to see that a boat was rendered with PhoenixFD
I have to admit that I never tried to plug a texture or an expression into pattern strength or pattern size... maybe that could create some variations.
Any possibilities ?
Also, another question. I totally avoided to use B2B in all my last simulations. Should we or shouldn't we ? I'm quite confused on that as I kind of remember someone (Svetlin, Ivaylo) telling me not to use B2B anymore in ocean/boat simulations.
best,
olivier
We have seen, for example, in PhoenixFDfoamTex that there is Pattern length and pattern width. Would it be something that could be implemented in the Foam tab of simulator ?
Also, maybe there would be a way to use small textures to define shapes, as we use textures in the Bloom/Glare effects ?
This pattern is very recognizable That's a way to see that a boat was rendered with PhoenixFD
I have to admit that I never tried to plug a texture or an expression into pattern strength or pattern size... maybe that could create some variations.
Any possibilities ?
Also, another question. I totally avoided to use B2B in all my last simulations. Should we or shouldn't we ? I'm quite confused on that as I kind of remember someone (Svetlin, Ivaylo) telling me not to use B2B anymore in ocean/boat simulations.
best,
olivier
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