Started playing with Phoenix - there's some very cool stuff happening, gonna up some renders when I get to a decent machine. Couple gripes with the curve editor in the shading department though:
1) would be very cool to have a smooth interpolation type between keys (like the auto type in the max curve editor). Fiddling with bezier tangents all the time is annoying.
2) would be very cool to have a magnitude spinner for the Y axis. Right now, it's hard to keep the same curve you have, but increase the intensity. If the curve gets multiplied by magnitude (call it intensity multiplier or whatever) tweaking would be much easier.
And yeah, if you can use the curve editor from max would be great. If not - please put these two minor things in, would make life much better.
1) would be very cool to have a smooth interpolation type between keys (like the auto type in the max curve editor). Fiddling with bezier tangents all the time is annoying.
2) would be very cool to have a magnitude spinner for the Y axis. Right now, it's hard to keep the same curve you have, but increase the intensity. If the curve gets multiplied by magnitude (call it intensity multiplier or whatever) tweaking would be much easier.
And yeah, if you can use the curve editor from max would be great. If not - please put these two minor things in, would make life much better.
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