It would be amazing if one could eliminate flickering of shadows thrown into a volume via light cache interpolation over time.
A dial for how many frames to interpolate would be good. I bumped into the light cache flickering thing very often - especially when I use coarse grids with displacement for high detail.
A dial for how many frames to interpolate would be good. I bumped into the light cache flickering thing very often - especially when I use coarse grids with displacement for high detail.
Comment