First to prevent misunderstandings, I don't mean to replace the existing Foam solution with particles it certainly has it's place.
I think the following pictures describes pretty well what i'm talking about.
So basically a fluid with a high viscosity a very low density. I think there is no doubt that here the use of particles reaches it's limit in terms of simulation and rendering.
First i thought about a separat Foam-Fluid source but the more i think about it i'm convinced it would make much more sense to make it an evolved state of the Liquid-Fluid so those two can physically interact with each other.
Another thing is the shading. I guess it would require a special volumetric shader to make it look like all sorts of foam.
I think the following pictures describes pretty well what i'm talking about.
So basically a fluid with a high viscosity a very low density. I think there is no doubt that here the use of particles reaches it's limit in terms of simulation and rendering.
First i thought about a separat Foam-Fluid source but the more i think about it i'm convinced it would make much more sense to make it an evolved state of the Liquid-Fluid so those two can physically interact with each other.
Another thing is the shading. I guess it would require a special volumetric shader to make it look like all sorts of foam.
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