Would it be possible to have an option similar to retrace lightcache in Vray for the PHX light cache? based on how far is a light source to the cells?
It would help with lights inside the volume since disabling light cache is making the render super duper slow...
Regards.
(I asked for access to the nightly builds a week ago and have no answer... What is wrong with me?)
It would help with lights inside the volume since disabling light cache is making the render super duper slow...
Regards.
(I asked for access to the nightly builds a week ago and have no answer... What is wrong with me?)
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