hi,
not sure what anyone else thinks but when you use detail reduction the #cells reduces but their size increases to the point where they obscure the whole viewport. maybe keep them the same size but just reduce the number or scale them less ? the gpu preview isn`t visible this close to camera.
thanks
anthonyh
not sure what anyone else thinks but when you use detail reduction the #cells reduces but their size increases to the point where they obscure the whole viewport. maybe keep them the same size but just reduce the number or scale them less ? the gpu preview isn`t visible this close to camera.
thanks
anthonyh
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