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Please liaise with Autodesk and have a "convert to Vray" function by default added to the scene converter

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  • Please liaise with Autodesk and have a "convert to Vray" function by default added to the scene converter

    It's crazy that this option doesn't exist by - and the Vray option goes "from Vray"

    I know it's not much, but little quality of life stuff helps us little guys out.

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    http://www.jd3d.co.uk - Vray Mentor

  • #2
    The separate "rules" are there. You just have to create a preset for the things you want converted (there might be cases where you don't to convert for example Photometric lights). I'm also attaching an example preset for materials and textures toVRay_preset.zip (should be added here - C:\ProgramData\Autodesk\ApplicationPlugins\VRay3ds Max20XX\sceneconverter\ConversionPresets).

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    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

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    • #3
      As an alternative suggestion - instead of us all manually having to find our way through these rules and make our own setups etc.

      Why don't we just make the user experience that little bit smoother and more friendly and just go ahead and ask Autodesk to add it in by default?

      If it's that easy - someone there could do it in ten minutes I reckon.

      http://www.jd3d.co.uk - Vray Mentor

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      • #4
        Having all-in preset might be not a good idea, but we'll add something.

        The smooth and friendly experience has been already in, way before this Scene Converter appearance in Max. It's called V-Ray Scene Converter
        If it was that easy, it would have already been done

        Peter Matanov
        Chaos

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        • #5
          Yes, the Scene Converter is nice no doubt - but as the main UI in Max changes Vray needs to be part of that. It's a small quality of life upgraded.
          http://www.jd3d.co.uk - Vray Mentor

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          • #6
            Actually you should install here...

            C:\Users\[username]Autodesk\3ds Max 2022\User Tools\Scene Converter\ConversionPresets

            Or now you can control User Tools with env var.

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