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VrayEnmeshMod & Real-world Map Size Doesn't work.

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  • VrayEnmeshMod & Real-world Map Size Doesn't work.

    Hello, testing out the VrayEnmeshMod on a surface that has UVW with Real-world Map Size mapping, it seems to not work. I get very weird results, but if I turn off the Real-world Map Size then I start to get more correct results if I up the UV tiling a ton under VrayEnmeshMod.

  • #2
    Can you post a scene, just in case?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      I'll have to make a new scene to post since I tried this on a clients scene. It's shouldn't be hard at all to reproduce, just add UVW with real-world mapping.

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      • #4
        Hi Vlado,

        Here is a wetransfer with a scene showing the issue.

        https://we.tl/t-z2UffevYJ1

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        • #5
          Still testing, definitely something wrong. It also seems that "Use Mesh UVW Mapping" doesn't work or do anything when you check it.

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