Hello, testing out the VrayEnmeshMod on a surface that has UVW with Real-world Map Size mapping, it seems to not work. I get very weird results, but if I turn off the Real-world Map Size then I start to get more correct results if I up the UV tiling a ton under VrayEnmeshMod.
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VrayEnmeshMod & Real-world Map Size Doesn't work.
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