Hi guys
I have a simple vrscene with one missing texture, it can be rendered normally by vray with warning( 'failed to load' ).
However, if it is loaded and rendered using AppSDK, an error will occur and it will exit with exit code -1073741819 (0xC0000005).
How can this kind of error be caught? I have tried using "try catch", but it does not work.
I have a simple vrscene with one missing texture, it can be rendered normally by vray with warning( 'failed to load' ).
However, if it is loaded and rendered using AppSDK, an error will occur and it will exit with exit code -1073741819 (0xC0000005).
How can this kind of error be caught? I have tried using "try catch", but it does not work.
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