I'm using the VRay AppSDK in a C# project;
The project opens VRay and Vantage and then loads in a .VRscene file.
I've recently noticed that my C# Is using the same amount of memory as Vantage, on top of what it was using before.
Is it possible that this has something to do with the fact that I updated the AppSDK? As far as I know I haven't changed much else.
or maybe it is something else? Any Thoughts?
The project opens VRay and Vantage and then loads in a .VRscene file.
I've recently noticed that my C# Is using the same amount of memory as Vantage, on top of what it was using before.
Is it possible that this has something to do with the fact that I updated the AppSDK? As far as I know I haven't changed much else.
or maybe it is something else? Any Thoughts?
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