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Noise in VRay bucket rendering?

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  • Noise in VRay bucket rendering?

    Bucket mode is faster than progressive, however, it has more noise.
    Click image for larger version  Name:	img_v2_eed2986d-7b44-4574-b262-bed957c06a2g.jpg Views:	0 Size:	70.4 KB ID:	1173265
    app sdk version:
    appsdk-win_qt5-nightly-vray_v5.20.24-20230208

    here is my vrscene settings:
    Code:
    SettingsImageSampler settingsIS {
    type=1;
    min_shade_rate=6;
    fixed_subdivs=1;
    dmc_minSubdivs=2;
    dmc_maxSubdivs=4;
    dmc_threshold=0.005;
    subdivision_minRate=-1;
    subdivision_maxRate=2;
    subdivision_jitter=1;
    subdivision_threshold=0.1;
    subdivision_edges=0;
    subdivision_normals=0;
    subdivision_normals_threshold=0.05;
    progressive_minSubdivs=1;
    progressive_maxSubdivs=100;
    progressive_threshold=0.01;
    progressive_maxTime=0;
    progressive_bundleSize=128;
    progressive_showMask=0;
    progressive_progNoiseThreshold=80;
    progressive_effectsUpdate=10;
    render_mask_mode=0;
    render_mask_clear=0;
    progressive_autoswitch_effectsresult=1;
    }​
    
    SettingsRTEngine rtEngine_settings {
    trace_depth=5;
    gi_depth=3;
    cpu_bundle_size=128;
    cpu_samples_per_pixel=4;
    gpu_bundle_size=192;
    gpu_samples_per_pixel=16;
    low_gpu_thread_priority=0;
    coherent_tracing=0;
    stereo_mode=0;
    stereo_eye_distance=6.5;
    stereo_focus=2;
    opencl_texsize=512;
    opencl_resizeTextures=0;
    opencl_textureFormat=2;
    progressive_samples_per_pixel=1;
    undersampling=2;
    disable_render_elements=0;
    max_render_time=0;
    max_sample_level=5000;
    noise_threshold=0.001;
    enable_mask=0;
    max_draw_interval=150;
    min_draw_interval=50;
    interactive=0;
    enable_cpu_interop=0;
    enable_bucket_sampler=0;
    out_of_core=0;
    gpu_light_cache=0;
    }

    How to lower the noise in bucket mode?
    Last edited by baoxiaohe_developer; 16-02-2023, 10:26 PM.

  • #2
    The settings for the bucket (adaptive) and progressive sampler are different - in your case, dmc_maxSubdivs for example is quite low, which is probably why buckets are way faster and noisier.

    You can read the basics for the difference between the samplers here. Or for a deeper dive - here.

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