Bucket mode is faster than progressive, however, it has more noise.
app sdk version:
appsdk-win_qt5-nightly-vray_v5.20.24-20230208
here is my vrscene settings:
How to lower the noise in bucket mode?
app sdk version:
appsdk-win_qt5-nightly-vray_v5.20.24-20230208
here is my vrscene settings:
Code:
SettingsImageSampler settingsIS { type=1; min_shade_rate=6; fixed_subdivs=1; dmc_minSubdivs=2; dmc_maxSubdivs=4; dmc_threshold=0.005; subdivision_minRate=-1; subdivision_maxRate=2; subdivision_jitter=1; subdivision_threshold=0.1; subdivision_edges=0; subdivision_normals=0; subdivision_normals_threshold=0.05; progressive_minSubdivs=1; progressive_maxSubdivs=100; progressive_threshold=0.01; progressive_maxTime=0; progressive_bundleSize=128; progressive_showMask=0; progressive_progNoiseThreshold=80; progressive_effectsUpdate=10; render_mask_mode=0; render_mask_clear=0; progressive_autoswitch_effectsresult=1; } SettingsRTEngine rtEngine_settings { trace_depth=5; gi_depth=3; cpu_bundle_size=128; cpu_samples_per_pixel=4; gpu_bundle_size=192; gpu_samples_per_pixel=16; low_gpu_thread_priority=0; coherent_tracing=0; stereo_mode=0; stereo_eye_distance=6.5; stereo_focus=2; opencl_texsize=512; opencl_resizeTextures=0; opencl_textureFormat=2; progressive_samples_per_pixel=1; undersampling=2; disable_render_elements=0; max_render_time=0; max_sample_level=5000; noise_threshold=0.001; enable_mask=0; max_draw_interval=150; min_draw_interval=50; interactive=0; enable_cpu_interop=0; enable_bucket_sampler=0; out_of_core=0; gpu_light_cache=0; }
How to lower the noise in bucket mode?
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