I love that when you guys do an update...it's REALLY an updated! Great work! Other companies (autodesk COUGH!) could learn a thing or two from you guys
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V-Ray 3.50 beta 1 available for download
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Neal Biggs
3D Generalist | Freelance | Founder | Big5 Studio
http://big5studio.com/
3ds Max 2022 - V-Ray5 Update 2.2
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Originally posted by vlado View PostWhich part?
Best regards,
Vlado
Thanks Vlado!
Daniel
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Originally posted by danio View PostAny and all, I guess. Sometimes after an upgrade Forest Pro stops working until their dev team catches up. More specifically I would be curious if IPR works with FP though and if changes to FP require a refresh.
Thanks Vlado!
Daniel
Awesome Beta though, super exciting and so fast...
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Online License Request Forms
https://www.chaosgroup.com/beta_forms/max
It is not working?
and
The V-Ray installation includes the license server and will install it if you choose the option for a local license server.Last edited by flat; 24-11-2016, 12:39 AM.
OakCorp Japan - Yuji Yamauchi
oakcorp.net
v-ray.jp
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Both work fine for me; if you have any issues it would be best to email support@chaosgroup.com
Best regards,
VladoI only act like I know everything, Rogers.
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Hi Vlado, sounds great!
Do you have more details about these?:
Optimize GI rendering
(*) VRayVolumeGrid: Optimize rendering with emissive lights, Ray-Traced self-illumination and complex geometry;
And does the VRayVolumeGrid changes also apply to phoenixFD?
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
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Originally posted by vlado View Post(*) V-Ray GPU: Support for the directionality attribute of the VRayLight in Plane mode;
Best regards,
Vlado
The good news that it seems to work fine in RT/GPU - as long as you don't adjust the Directional parameter to 1.0 (see below). Will this behavior make it to the actual release? I hope so.
Also, the Vray Frame Buffer Icon for IPR (teapot with arrow) is pretty much exactly the same as Max's Active Shade Mode Icon. Since Active Shade Mode is most commonly associated with RT (for most Vray users at least), and IPR will most likely get used with Vray Advanced, isn't it confusing to use the same or similar icons?
Or perhaps I'm missing something...
Regardless, thanks for the great update!
-Alan
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Originally posted by vlado View Post
(*) V-Ray GPU: Support for matte materials shadow catcher;
Best regards,
Vlado
Or is it set up differently now?
Thanks,
-Alan
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Originally posted by Alan Iglesias View PostI see that you are focusing on the Plane Light here, Vlado, but it seems that I am using directionality with the Disk mode of the VrayLight much more often. The good news that it seems to work fine in RT/GPU - as long as you don't adjust the Directional parameter to 1.0 (see below). Will this behavior make it to the actual release? I hope so.
Also, the Vray Frame Buffer Icon for IPR (teapot with arrow) is pretty much exactly the same as Max's Active Shade Mode Icon. Since Active Shade Mode is most commonly associated with RT (for most Vray users at least), and IPR will most likely get used with Vray Advanced, isn't it confusing to use the same or similar icons?
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by Alan Iglesias View PostVlado, is this working yet? I have a very basic matte/shadow setup that is working in Vray Advanced, but not in RT/GPU.
Best regards,
VladoAttached FilesI only act like I know everything, Rogers.
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Originally posted by vlado View PostInternally we convert the disc lights to rectangle lights with a circular texture, so that's why it's not explicitly mentioned in the log. It will continue to work, yes. Will look into the issue when the directionality value is 1.0.
...I'm not quite sure. Do you have an idea for a less confusing icon?
Best regards,
Vlado
See Below:
Thanks for everything!
-Alan
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Originally posted by vlado View PostAttached is a scene that works for me (you'll need to replace the HDR texture with your own).
Best regards,
Vlado
Is this as designed?
Thanks,
-Alan
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