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V-Ray 3.50 beta 2 available for download

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  • #46

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    • #47
      Oh my God! I can't believe my eyes. It rendered faster. Much faster. IPR on point. Yes!!!!
      Thank you,
      Garth

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      • #48
        damn 2017 x64 version won't download 'something went wrong'
        WerT
        www.dvstudios.com.au

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        • #49
          Originally posted by werticus View Post
          damn 2017 x64 version won't download 'something went wrong'
          Try again a in a few hours, you might be trying to download from a mirror that's not fully synchronized yet.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #50
            yay it works now.
            WerT
            www.dvstudios.com.au

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            • #51
              I'm downloading now...and without test it I want to say "thank you" everyone envolved in this awaited (for many reasons) FREE sp, both developers and testers that helps to sort out the bugs...

              And now...go to play with our new toys!

              thanks you a lot guys!!!


              EDIT: installed and quick test with the adaptive lights... half render times with more or less the same quality...
              Last edited by bardo; 09-02-2017, 02:53 AM.

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              • #52
                Cpu mode feels really fast! My Gtx 1080 is only about 33% faster than my i7-6700K 4Ghz in bruteforce scenes.
                Thanks for including lense distortion on gpu.

                Found a bug:
                Toon shade doesn't work if type=orthographic is on in "camera"(Renderdialog).
                www.nikand.com
                3D Freelance

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                • #53
                  Maybe a dumb question, but I'm going to ask. IPR mode is Pregressive as production renderer, correct? I asked before, but I was told, not really.

                  With 3.5, I had an SSS material, in my scene, which caused my render prepass to stall for about 1/2 hour at which time I killed it. After removing the SSS material, the scene rendered nice and fast.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

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                  • #54
                    I was thinking the same thing this morning CPU vs GPU. I was about to buy a GTX 1080 but now I am gonna buy more Ram instead.
                    Thank you,
                    Garth

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                    • #55
                      Can someone point me in the direction of the pause/resume render feature...I'm having trouble finding it, or documentation about it. TIA

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                      • #56
                        Originally posted by biochemical_animations View Post
                        Can someone point me in the direction of the pause/resume render feature...I'm having trouble finding it, or documentation about it. TIA
                        See here:
                        https://docs.chaosgroup.com/display/...able+Rendering

                        and here:
                        https://labs.chaosgroup.com/index.ph...ble-rendering/

                        Best regards,
                        Vlado
                        I only act like I know everything, Rogers.

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                        • #57
                          Holy crap just did a test between V-Ray 3.4 on 3dsmax 2016 and the bedroom image that I posted the other day and rendered it at 1920x1080 and it took 31min 17.9sec on my laptop, then installed 3.5.03 and re rendered it with all the same settings and it came in at 17min 30.8sec !! Thank you Chaos, you still continue to blow my mind after all these years. Below are the two images


                          Click image for larger version

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                          Last edited by Syclone1; 09-02-2017, 11:17 AM.
                          Cheers,
                          -dave
                          ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                          • #58
                            Thank you, I was looking for the option in RT, thus my confusion. Also, I overlooked the tutorial.

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                            • #59
                              Originally posted by biochemical_animations View Post
                              Thank you, I was looking for the option in RT, thus my confusion.
                              We are still working on the RT part, it was a bit more complicated.

                              Best regards,
                              Vlado
                              I only act like I know everything, Rogers.

                              Comment


                              • #60
                                Originally posted by glorybound View Post
                                Maybe a dumb question, but I'm going to ask. IPR mode is Progressive as production renderer, correct?
                                Bobby, Interactive Production Renderer is just any production renderer mode you have chosen, but it will work interactively.

                                So if you have chosen Progressive, it will be Progressive. If you have chosen Bucket, it will be Bucket. Most folks will likely choose the Progressive mode while working with IPR as it more easily lets you see the changes and render progress as you work.

                                -Alan

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