Build 1.46.08 - 26 November 2004:
Extended features:
* VRay will try to specifically point out if a crash has occured due to insufficient memory.
* An option Save maps per frame has been added to the GI parameters. This is On by default, in order to deal with some problems under backburner in 3dsmax R7. See the Indirect illumination section for more details.
* The Dynamic geometry option should be a lot more memory efficient.
* VRayProxies are more memory-efficient, especially when instanced many times.
Bug fixes:
* Degenerate faces on meshes could cause parts of displacement-mapped objects to disappear.
* Materials with instanced bitmaps as diffuse/opacity could render with weird colors.
Build 1.46.07 - 24 November 2004:
Bug fixes:
* Splotches with GI and VRayMtl with Affect shadows option on.
Extended features:
* VRay will try to specifically point out if a crash has occured due to insufficient memory.
* An option Save maps per frame has been added to the GI parameters. This is On by default, in order to deal with some problems under backburner in 3dsmax R7. See the Indirect illumination section for more details.
* The Dynamic geometry option should be a lot more memory efficient.
* VRayProxies are more memory-efficient, especially when instanced many times.
Bug fixes:
* Degenerate faces on meshes could cause parts of displacement-mapped objects to disappear.
* Materials with instanced bitmaps as diffuse/opacity could render with weird colors.
Build 1.46.07 - 24 November 2004:
Bug fixes:
* Splotches with GI and VRayMtl with Affect shadows option on.
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