Is there any way to adjust the clarity of a material when having translucency/fog applied? I'm trying to make a topaz material while using the light multiplier effect found below the translucency. I use this because Topaz and Rubies tend to amplify lightwaves.
Refraction is set to clear, but I can't get the material to refract completely clear - looks to have low subdivs instead.
Refraction is set to clear, but I can't get the material to refract completely clear - looks to have low subdivs instead.
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