Is there a way to avoid "show materials as realistic with maps" in max 2018?
I am trying to show all the materials as shaded, but some of the objects become completely transparent for some reason.
I really hate all the "realistic" stuff in 3dsmax and I do not need it all. Also, I like the possibility of showing separate maps on the object, which realistic materials does not allow to do.
This is a video demoing such behaviour: https://dl.dropboxusercontent.com/s/...812_105836.gif
Is there a way to avoid another great convenient "you said we listened" Autodesk idea, implemented in 3dsmax 2018?
I am trying to show all the materials as shaded, but some of the objects become completely transparent for some reason.
I really hate all the "realistic" stuff in 3dsmax and I do not need it all. Also, I like the possibility of showing separate maps on the object, which realistic materials does not allow to do.
This is a video demoing such behaviour: https://dl.dropboxusercontent.com/s/...812_105836.gif
Is there a way to avoid another great convenient "you said we listened" Autodesk idea, implemented in 3dsmax 2018?
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