Thanks guys,
I reredered last night with a single bounce and have no flickering. He looks pretty good without the added light but I'll try some of these suggestions and rerender tonight.
Vlado, I think I remember Torgeir mentioning something along those lines in the past. I'm not accustomed to Light Cache yet so I only question if this will work because of what Tom just mentioned. Will the Irrad Map be able to overcome the flickering even if the Light Cache is causing the problem?
Tom, thanks for the info I'll do some tests with this also.
Dmitry, QMC does scare me sometimes but I haven't used it in so long I'll give it a try. I wanted to give him a little animation for my demo reel as you suggested so I ended up having to rebuild the materials to work well with the latest version of VRay. Glad you like him
DaForce, You may have seen this guy as my old avatar Thanks for pointing out the space
Here's last nights render...
http://www.dtoxx.com/J_Bug/OldManFinal_01.avi
His animation was somewhat of a rush for me so any crits would be appreciated.
Thanks,
--Jon
I reredered last night with a single bounce and have no flickering. He looks pretty good without the added light but I'll try some of these suggestions and rerender tonight.
Vlado, I think I remember Torgeir mentioning something along those lines in the past. I'm not accustomed to Light Cache yet so I only question if this will work because of what Tom just mentioned. Will the Irrad Map be able to overcome the flickering even if the Light Cache is causing the problem?
Tom, thanks for the info I'll do some tests with this also.
Dmitry, QMC does scare me sometimes but I haven't used it in so long I'll give it a try. I wanted to give him a little animation for my demo reel as you suggested so I ended up having to rebuild the materials to work well with the latest version of VRay. Glad you like him
DaForce, You may have seen this guy as my old avatar Thanks for pointing out the space
Here's last nights render...
http://www.dtoxx.com/J_Bug/OldManFinal_01.avi
His animation was somewhat of a rush for me so any crits would be appreciated.
Thanks,
--Jon
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