Hi,
Is there a way to scale an entire material (like you do with the UVW modifiers) but then in the mat editor?
This would be very usefull as I've converted a lot of my assets to proxies, so changing the map sizes costs a lot of time if you have convert them back to mesh... and then again to proxies.
So for example if you want to apply a fabric from one object to another with a different scale, it would be very easy just to drag it over, and scale all the maps at once in the material editor (possibly via an "output-scaler").
Thanks!
Is there a way to scale an entire material (like you do with the UVW modifiers) but then in the mat editor?
This would be very usefull as I've converted a lot of my assets to proxies, so changing the map sizes costs a lot of time if you have convert them back to mesh... and then again to proxies.
So for example if you want to apply a fabric from one object to another with a different scale, it would be very easy just to drag it over, and scale all the maps at once in the material editor (possibly via an "output-scaler").
Thanks!
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