Torgeir,
would you mind rendering the glass with liquid you posted in
this thread in the latest build?
I have lots of doubts that pushing the liquid in the glass renders correctly with 1.46.13. Splitting the mesh to apply three different materials (like I posted in that same thread) does work correctly though.
Thanks in advance.
would you mind rendering the glass with liquid you posted in
this thread in the latest build?
I have lots of doubts that pushing the liquid in the glass renders correctly with 1.46.13. Splitting the mesh to apply three different materials (like I posted in that same thread) does work correctly though.
Thanks in advance.
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