Hi
I created an ocean scene using PhoenixFDOceanTex and a VRayDisplacement Modifier on a plane. It looks great but is there a way to bake it or cache it somehow as VRay GPU takes ages calculating the displacement per frame which I would rather do just once and not every time I need to re-render bits of my scene.
Thanks
Geoff
I created an ocean scene using PhoenixFDOceanTex and a VRayDisplacement Modifier on a plane. It looks great but is there a way to bake it or cache it somehow as VRay GPU takes ages calculating the displacement per frame which I would rather do just once and not every time I need to re-render bits of my scene.
Thanks
Geoff
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