This could be a really stupid question but here goes. I am playing around with the Nick Clark Spooklights tool (creates all types of great flickering lights) and want to render a test with Neon Lights flickering on. I had planned to use GI- calculating the Irradiance map before I net-render.
I have done a bunch of tests but the after calculating the IRMAP, it does not match the light values from the first to the last frame. Can an IRMAP handle changes in light settings over the cours of an animation ?
By the way I am using 1.09r with 3dsmax 7
Thanks as always
I have done a bunch of tests but the after calculating the IRMAP, it does not match the light values from the first to the last frame. Can an IRMAP handle changes in light settings over the cours of an animation ?
By the way I am using 1.09r with 3dsmax 7
Thanks as always
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