Huh Hello,
First, I hope I posted this in the right section of the forums.
Recently I've started updating some textures and most textures I've found (which are free to use) include a set of: "Albedo/diffuse", "roughness", "Bump" or "height" and the "Ambient occlusion" map.
I know where I'd have to put the albedo, rougness and bump maps, but the ambient occlusion I have honestly no idea. Even if I somehow manage to use all the maps, the endresult is far from good.
Any tips how to solve this, or should I adjust the maps?
First, I hope I posted this in the right section of the forums.
Recently I've started updating some textures and most textures I've found (which are free to use) include a set of: "Albedo/diffuse", "roughness", "Bump" or "height" and the "Ambient occlusion" map.
I know where I'd have to put the albedo, rougness and bump maps, but the ambient occlusion I have honestly no idea. Even if I somehow manage to use all the maps, the endresult is far from good.
Any tips how to solve this, or should I adjust the maps?
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