I´m working with vray next, Ir+Lc irradiance map on preset high and light cache with 2000sub noise trshold 0,003 global dmc 0,003 2500x1200px
still my rendering looks kinf´d of flat in my opinion,
i do add passes like vray dirt in postrendering but still it looks very flat when it comes out from here despite the fact that it has been rendering for 16hrs
any ideas on how to improve my renderings?
I usually like to use vray next gpu which works very fast for me but it doesn´t support frensel reflection so i use vray next.
nvdia p4000 8gb 32gbram xenon cpu E5-1630 v4
still my rendering looks kinf´d of flat in my opinion,
i do add passes like vray dirt in postrendering but still it looks very flat when it comes out from here despite the fact that it has been rendering for 16hrs
any ideas on how to improve my renderings?
I usually like to use vray next gpu which works very fast for me but it doesn´t support frensel reflection so i use vray next.
nvdia p4000 8gb 32gbram xenon cpu E5-1630 v4
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