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Particle flow and vray motion blur.

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  • #16
    try switching the rendering type for PFlow to mesh per particle.
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

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    • #17
      Will send the file in a bit...also will try your idea LeLe cheers. Had to finish off the scene today, so not much chance to get the file across yet.
      Regards

      Steve

      My Portfolio

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      • #18
        I'm having this problem too. I have a pflow event with 2000 particles with tetra shape.
        If i turn off MB renders fine, if i turn on i get the unhandled exception error.

        I have 3dsmax 2008 and vray 1.5 SP2. I need a solution to this.
        www.gaell.com

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        • #19
          Im just running into this pflow vray motin blur issue. I can see how it's a problem, and my errors only happen over backburner with a vague "Unhandled exception error". But it's definitly because of particles and motion blur.

          I wish that vray could just ignore motion blur meshes that only have existed for one frame. They're usually offscreen anyway.

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          • #20
            Have you tried the camera culling operator from the freebies? it cuts geometry that is off screen with a threshold to thin out memory demands. Not sure if it works with vray but definitely worth a shot!
            Also make sure the particles have the same sub frame sampling as the vray mblur (1/4frame and 4 samples in vray e.g.).
            Anselm von Seherr - Thoss, incendii VFX www.incendii.com

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