try switching the rendering type for PFlow to mesh per particle.
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Particle flow and vray motion blur.
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Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
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The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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I'm having this problem too. I have a pflow event with 2000 particles with tetra shape.
If i turn off MB renders fine, if i turn on i get the unhandled exception error.
I have 3dsmax 2008 and vray 1.5 SP2. I need a solution to this.
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Im just running into this pflow vray motin blur issue. I can see how it's a problem, and my errors only happen over backburner with a vague "Unhandled exception error". But it's definitly because of particles and motion blur.
I wish that vray could just ignore motion blur meshes that only have existed for one frame. They're usually offscreen anyway.
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Have you tried the camera culling operator from the freebies? it cuts geometry that is off screen with a threshold to thin out memory demands. Not sure if it works with vray but definitely worth a shot!
Also make sure the particles have the same sub frame sampling as the vray mblur (1/4frame and 4 samples in vray e.g.).Anselm von Seherr - Thoss, incendii VFX www.incendii.com
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