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renderID to geometry name

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  • renderID to geometry name

    Question:
    What is the easiest way to map a renderID back to the geometry that generated it ? Preferably using the Max python API, maxscript or anything non UI.

    Context:
    Working on image semantic segmentation. Using the vrayRenderID render Element. I want to use the renderID to identify certain "multi-part/geometry" assets. Using 3DsMax & vray in batch mode.

    Note:
    The VRayRenderID parameter allows for a log / xml file to be generated that contains this information, but it doesn't seem to work in batch mode.

    Thanks!

  • #2
    Hello,

    Sorry for the long delayed reply.
    If you switch the VRayRenderID render element to output Node handles instead of render IDs - then you can use for example
    Code:
    node =maxOps.getNodeByHandle <number>
    to find which is the Max node that generated the geometry.

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

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