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Vray NEXT 4.2 memory / embree issue

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  • #16
    Originally posted by tashko.zashev View Post
    Thank you Alex,
    I'm testing the provided scene right now and the same behavior occurs on my machine here. While the 4.10.03 can handle it well, the latest Stable 4.2 and nightly build fails at the building raycast acc. Will continue troubleshooting it with our developers...
    Appreciate this !
    on 7 of May I render 2K images for this scene (modified scene) with 4.2 , on 10 of May , slightly modified scene get same error for raycast, embree etc .. just to inform you ,

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    • #17
      Just to confirm - there was a bug in our logic related to instanced high poly objects (only affects nightlies). In result instead of instancing them they were rendered as regular geometries. That resulted in much more geometry (324 vs 16 million triangles).

      Should be fixed for tomorrow.
      Yavor Rubenov
      V-Ray for 3ds Max developer

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      • #18
        Originally posted by yavor.rubenov View Post
        Just to confirm - there was a bug in our logic related to instanced high poly objects (only affects nightlies). In result instead of instancing them they were rendered as regular geometries. That resulted in much more geometry (324 vs 16 million triangles).

        Should be fixed for tomorrow.
        That is good news !

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