I'm trying to roughen perfect cad edges with a mixture of edge Tex and curvature, combined with an imperfection texture.
but it seems like the curvature map can't be used as a mask (in a composite map) or combined with blending modes.
Or am I doing something wrong?
I know that edge Tex can't be combined in any way..
But how would I go about the whole thing?
but it seems like the curvature map can't be used as a mask (in a composite map) or combined with blending modes.
Or am I doing something wrong?
I know that edge Tex can't be combined in any way..
But how would I go about the whole thing?
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