Guess how long this rendered for?
14 hours...
reason?
I dont know....setup is: displaced frost object over the displaced pipe. The frost is refracting....the scene is lit by 1 light and hdri is reflecting.
Gi is quasi. Everything else is procedural textures with some other textures...in my opinion this has to render in no longer then few minutes, well with quasi maybe more, but not 14 hours.
the scene is here if anyone cares to pick at it (Vlado please)
http://www3.telus.net/public/vinnik8...ural_Frost.rar
I think vray has a problem with calculating displacement and any type of refraction. This is second time this week i get into such situation. First time was with sss, but I thought that sss/displacement just dont like eachother.
14 hours...
reason?
I dont know....setup is: displaced frost object over the displaced pipe. The frost is refracting....the scene is lit by 1 light and hdri is reflecting.
Gi is quasi. Everything else is procedural textures with some other textures...in my opinion this has to render in no longer then few minutes, well with quasi maybe more, but not 14 hours.
the scene is here if anyone cares to pick at it (Vlado please)
http://www3.telus.net/public/vinnik8...ural_Frost.rar
I think vray has a problem with calculating displacement and any type of refraction. This is second time this week i get into such situation. First time was with sss, but I thought that sss/displacement just dont like eachother.
Comment