Hello everyone,
I was wondering if there's a way to override a vray scene with a matte material. Doesn't work from the object properties options so currently I'm giving the "Scene Overrides" section a go. What I've done is exported a box as vray scene, with assigned VrayMtlWrapper which has a VratMtl as base (I noticed that when you don't have a base material plugged in you can't get a -1 alpha cont.). Next I loaded the vrayscene. into the "from file" section and used the snipped example code given in the documentation, as follows:
Node <*>{
material=matteovr;
}
I think the "<*>" part doesn't work as I think it should (selecting all geometry nodes). Any help is appreciated.
Thanks!
I was wondering if there's a way to override a vray scene with a matte material. Doesn't work from the object properties options so currently I'm giving the "Scene Overrides" section a go. What I've done is exported a box as vray scene, with assigned VrayMtlWrapper which has a VratMtl as base (I noticed that when you don't have a base material plugged in you can't get a -1 alpha cont.). Next I loaded the vrayscene. into the "from file" section and used the snipped example code given in the documentation, as follows:
Node <*>{
material=matteovr;
}
I think the "<*>" part doesn't work as I think it should (selecting all geometry nodes). Any help is appreciated.
Thanks!
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