ive got to match a maya scene in max. the maya cam has a film back/film offset applied. its 0.3 something.
in max, the physical camera has vertical shift, but its in percent. the vray cam has vertical shift which is in unspecified units.
is there a direct translation/ multiplication i can do from maya to (ideally) the vray camera (i never liked the max physcam) or do i have to eyeball it? id prefer not to.
thanks!
in max, the physical camera has vertical shift, but its in percent. the vray cam has vertical shift which is in unspecified units.
is there a direct translation/ multiplication i can do from maya to (ideally) the vray camera (i never liked the max physcam) or do i have to eyeball it? id prefer not to.
thanks!
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