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can we do it?

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  • can we do it?

    I was wondering if we can do this kind of stuff witm vray

    http://www.evermotion.org/forum/view...?p=61060#61060
    Luke Szeflinski
    :: www.lukx.com cgi

  • #2
    given enough time you can do anything. a few vray lights, some grain, and some post work.

    It always amazes me how much effort people go to somehtimes. I thought the idea of 3d was to create things that would be too expensive to do in production. they look amazing but seem rather pointless.
    i think one thing to consider is the amount of work in modelling and textureing. without those, it doesnt matter how good the renderer, the images will suck.
    Freelance TD/Generalist
    http://www.vanilla-box.co.uk

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    • #3
      i think one thing to consider is the amount of work in modelling and textureing. without those, it doesnt matter how good the renderer, the images will suck
      well said ... that is the key to great images ... is the attention to detail ..
      Natty
      http://www.rendertime.co.uk

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      • #4
        well those are pretty impressive. I haven't seen much work that is that photoreal WITH or WITHOUT post work. Though I certainly agree that post is the place for alot of those "effects."

        Its becoming obvious (if not already) that maxwell is a great renderer for stills, though I would like to see him create an animation of those scenes that could be rendered in a production environment and time frame and still keep that quality. Between 3-9 hours and it still has massive artifact problems.
        ____________________________________

        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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        • #5
          here i have tried to make a"flashlight grainy maxwell look"with vray,
          but i think it's not bad enough
          http://www.3darrival.com/other/zimmer3.jpg

          the original render was this:
          http://www.3darrival.com/DreamHC/Dow...nderzimmer.jpg

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          • #6
            but i think it's not bad enough
            lol. I think this calls for a new camera type - called 'camera with flashbulb' (a camera with a target direct assigned with a look-at controller and heavy decay.) If I must say so - photos shot like that would be considered a bad photo... but in this case it convinces you that someone is a 'real' shitty photographer.
            LunarStudio Architectural Renderings
            HDRSource HDR & sIBL Libraries
            Lunarlog - LunarStudio and HDRSource Blog

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            • #7
              you need the red-eye plugin for characters as well!

              andre

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              • #8
                maxer: it's a good render - why don't you post it in the cgtalk thread to light a spark...
                Best Regards,
                Tisho

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                • #9
                  From the makers of Realflow ?

                  Anybody who has used Realflow will be looking at these renders and going I don't care how good they look I am pretty sure they where a pain in the neck to produce. I am so dubious of new rendering engines and what people post - you have no idea what post work is being done, and what behind the scene's optimization is happening. I've seen some great stuff done with Final Render aswell but has anybody tried using it for animation or on a decent sized project ?

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                  • #10
                    it's already appeared over a the maxwell forum so why not

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